Casper Østergaard Jarmer

Animatronic Game

Animatronic Game

This project was an opportunity to explore and push the limits of my creativity. My goal was to design a full-scale humanoid animatronic 3D model with a fully functional rig and integrate it into a game. While the game itself remained a prototype, the core mechanics and integration were successfully implemented.

Screensnippet of unity scene with animatronic in view

The model was created directly within Unity using Mudbun, an asset that enabled the distinctive blocky appearance. Both the rigging and animations were also developed entirely within Unity, demonstrating my ability to work within a single environment to bring a concept to life.